Talk:X Episode 24: Overkill! Brutal of the Martial Arts!/@comment-28173866-20170909052634/@comment-28173866-20170909131131

No, of course not, but i also don't want a "oh, you didn't have that 1 card, too bad, you loose!". As seen in todays episode, Kiri used 3 defense cards and still lost, in a single turn, and i want to avoid that, if possible.

I don't generally refuse suggestions, but those you made don't help me. Problem is, as you may have recognized, Duel Golems aren't the only opponent in this game. I already run Hiding Bomber and if i add more counter destruction spells, i will be able to deal with Golems better, but my defense against Hero/Ancient/Thunder Empire(with Batzz and items)... will be weakend, furthermore, "remain on field" spells are very common. And since my deck is an offensive type, adding a super heavy wall would be pointless. I am aware that i never will be able to cover all, but the general gap in strenght is too big for my liking.