Thread:Tagion/@comment-25664852-20150407220244/@comment-24965906-20150408041045

Oh, you saw it. Cool! Sure, I'll review your deck(s), anytime. I had actually liked proxying it on the sim, and I played it the most, so I have a fairly good feel of it.

Sorry for not replying earlier, was at rehearsal. Take into consideration that I haven't done that must extensive testing with all LWorld's HBT01 cards, so some advice might be off for you, but I'll try my best.So Ahem...let's get started.

Your deck looks solid, except that is has a few cracks, like any deck. Before for the contest it had cracks, but now I can address them fully. So I'll address those.

1) Perseus Algol is a card that...seems off. I mean, yes, it is good. But look at it's skill, it requires a discard. The only card that can discard is Rigel, and....that it. You normally would with Breathen, but Berserk Gard isn't in. With the lack of discard, you'll find Perseus to be dead. Either find some more discard monsters/spells, or replace it with Procyon. Suggestions are: Neutralize, Berserk, some more.

2) I'm getting the vibe, like, having 4 Astraios is too much. I mean, you have Nemea to search for him, and it's not like its easy to destroy him once in left/right. So my advice is too reduce his numbers to two-three, then fill in the space with either: more Zlatorog, more Nemea, or the new Dekalfar Demon Swordsman, Heim.

3) This is just for playstyle, but don't be afraid to build gauge like mad. Star is filled with cards that call from the Drop Zone, plus there is Wotanshadow and the previously mentionned Heim, if you are feeling very adventurous (and creative - *wink* *wink*), to retrieve stuff from grave. It costs alot of gauge, I know, but if you can master that skill and balance, then the whole of Legend World is your Oyster.

4) The Impact...I don't know. It seems like card is alright for most decks, but this one doesn't need it. It depends on you. Try with it in, and without it, and you'll know whether which one makes sense.

5) Draw Power. It is there in Oswira and Symbel, but if you can, squeeze in as much as possible (at least make Symbel at 4). Sofia lost by not having the cards needed in her hand, and I've noticed that trying to keep formation and protect centre, depletes the hand like crazy. So draw power is imperative to not make that mistake.

6) Beware of monster protection, for both you and your opponent.

'''Overall, the deck looks good from here. Ofcourse, when I test these cards and if things are different, then please understand I do not have extensive experience with the deck style. Take everything with a grain of salt.'''