Talk:Danger World/@comment-4641180-20140824042409/@comment-4641180-20140826100831

And I've changed my mind again, and I think I worked out why I said this. I have never built competetive decks in a card game by myself before buddyfight. Danger world was very easy to build compared to other worlds, and while I learned deck building quickly because of it. I got bored quickly with that. So I built multiple versions of the deck. Once I got bored of that I decided to build other decks online using other worlds, and that allowed me to improve my deck building skills. However, other worlds had slowly formed their ideas and builds, so building them was not much different than building Danger, only slightly more difficult. It was this difficulty curve I got confortable with, and my first notice of spikes was when I tried to build any katana world deck or a dungeon mixed deck. I avoided those because they seemed too difficult to build. Now that Danger suddenly has a spike in its deck building difficulty I felt like I had reached a brick wall that was just too high for me to climb over, and as such i went instantly to thinking it was just too much support. I realised this about 10 minutes ago, but its the same issue I had with katana and dungeon mixed, I wasn't used to it and felt I wasn't ready for the challenge as it was not part of the difficulty curve. Now that I worked it out, I will now agree with you guys.

However, I still dont like the fact that there is such a spike as new deck builders are about to run into the same issues as myself, and as such I feel that danger defernately needed its support more spread out rather than all at once.