Thread:FutureKnightX/@comment-24281553-20160106020712/@comment-11372432-20160107030729

There's a reason these two are RR:

http://www.heartofthecards.com/code/cardlist.html?card=WS_LH/SE20-01

http://www.heartofthecards.com/code/cardlist.html?card=WS_LH/SE20-02

The first is useful at all points in the game, while the second allows you to take control of the field at level 0 easily enough (she can suicide herself to kill anything with the first skill and the second skill can help her win battles with a bit of investment).

These blue guys are good too:

http://www.heartofthecards.com/code/cardlist.html?card=WS_LH/SE20-29

http://www.heartofthecards.com/code/cardlist.html?card=WS_LH/SE20-43

http://www.heartofthecards.com/code/cardlist.html?card=WS_LH/SE20-36

If you want advantage like crazy, the first card is needed. Do note that the second card doesn't have any of the supported attributes, but she won't be staying on the field. She's there to keep something on the field you wanna keep. Third guy is really hard to kill. Like, people build their level 0 games to work around those kinds of cards type of hard to kill. Speaking of which:

http://www.heartofthecards.com/code/cardlist.html?card=WS_LH/SE20-11

This is a great card to use if you're going first. You're gonna be calling only one character anyways.

Also, don't forget about that Marielle card. That's a staple, as well. I'm doing level 0 only right now, as this should be taken level by level and as you can see, even level 0 has a lot to discuss. In fact, this franchise has a strong level 0 game. Pick what you like among what I said with a max of 6 in total.