Talk:Ultimate Neo Dragon, Drum the Future/@comment-11501216-20150314065323/@comment-5777478-20150315000525

I think you misread DTenma. The current translation requires the player to be at 5 life or less not the opponent. That's the really scarry thing about this card. This card could actually be used at turn 2 to win the game. The following scenario is not as unlikely as people may think.

Turn 1: Charge and draw-equip 3 crit item-attack for 3 damage

Opponent's turn-they buddy call, life is at 8.-Call other monsters-attack-player's life is at 5  Center is open with defensive spells in hand. (I know that not all worlds play with an open center, but many do.)

Players turn 2: Charge and draw-Call this and a size 1 monster with 2 crit-All 3 link attack for 8 crit attack and activate effect. Can't be negated, or reduced, gg. If you try destroying one of the monsters, (depending on timing) dragobond.

This simple scenario uses cards found in many DW Armordragon decks.