Thread:Emmic/@comment-24701096-20140326004052/@comment-4292163-20140326061721

The most important for a defensive deck is the size 2 lineup, since that's what you'll be putting in your center. Most of the strongest and most popular weapons and monsters seem to have exactly 5000 power (Cerberus, Hysteric, Dragoanthem, Drum, etc.) so it's important that all your size 2s get around this by either having 6000 or more defense or Soulguard.

For your size 1s, I actually recommend going offensive with cards like Thousand Rapier Dragon. With the size 2s in the center, your size 1s end up on your left or right. Defensive cards don't work well in those positions.

For spells, Counter cards are golden. Your opponent will need to link attack to destroy your size 2s, so if you destroy those link attacks with cards like Dragon Breath you can negate an entire turn's worth of offence.

Lastly, don't neglect your own offence. Cards like Iron Fortress Dragon seem good because your opponent can't touch you, but if you can't touch your opponent either then it all becomes pointless. Make sure that your deck is able to actually deal damage to your opponent.

Does that help?