Talk:Crimson/@comment-4842541-20151207071518/@comment-25004901-20151208101151

Ok, so I'm currently maining Crimson (Crimson Omni Drum deck FTW!), and I think I can help you out. As Raijin said, there are many variants to the deck, seeing as they can use JUST "fist" cards to activate them. If you're centering around Halberd Gauntlet, then, yea, Roaring Flame 3-4 copies, BDS and GDS staples, 2-4 more items of your choosing (Sun Fist would probably work well, it's so cheap and so good!). Next, you should try running one of the S1s with 3 crit, Ignited (the promo TT-TT) is a good one, but he's hard to get now, so the next bet is Break Shoulder. Gun Knuckle is good at 2-3 if you want that extra Penetrate card. Burn Guts is optional at 2-4, if you wanna build a Pseudo-Thunder Knights build (but with cheaper abilities). Heavy Impact is amazing, allowing you to wipe out pesky set spells and Lethal Formations and what not. Spells mostly need protection for the left and right for non-move based decks, while cards like Dragobond are absolutely needed for it (either they destroy it and plus you, or they just don't attack at all XD). A side card, not needed to get, but will DEFINITELY improve the deck, would be Green Dragon Knight "Song of Ancient Lands". The archetype can be broken down into so many variants, a Move based deck, Pene based deck, high stats (ok, who am I kidding, almost all of'em have that...), healing, destruction, etc. So, this definitely gives you a choice based on personal reference. Hoped I helped a tiny bit XD!