Talk:Counter/@comment-5214176-20161215152517/@comment-27282915-20161216062459

Except I don't think that's how that works. The Flow of a Play Timing prevents Garbel Anchor from going off if BDS is used in response to Transportal since Transportal would take up the entirety of Step 2 in the Flow.

Transportal takes up 2.1 since it is an ability. This prevents Garbel Anchor from being used since the next step would be 3 where BDS would be. There's no room to stop BDS in the chart.

The steps would end up like this: Opponent attacks. Transportal activates. (Step 2) Puppet casts BDS. (Step 3) Resolve BDS. (Step 4) Resolve Transportal. (Step 5)