Thread:TheChaosGamer/@comment-11454852-20140625142937/@comment-4844839-20140626150358

Generally, Ancient World is a world focused on size 3. It has a lot of draw engines and healing cards, making it difficult for your opponent to rush you early game.

Ancient World has two builds currently (well, duh). Each build has slightly different proc to each other. Generally, a Sieger deck is more appealing to Ancient newcomers. It's freaking hard to kill, and if Sieger does die, it can evolve up to twice. Long story short, if your opponent does not know how to deal with Sieger, he will be at major disadvantage. Tempest Enforcer, the last evolution stage of Sieger, is the only monster with Triple Attack in this game; often being the game ender if called successfully.

Ladis (or Tyrant) deck on the other hand, is generally easier to play with. Ladis has the advantage of having no Lifelink, and can negate your opponent's spells quite easily. Not to mention Ladis has double attribute (Dragon Lord + Wild Dragon), meaning you can run 8 buffs like a boss.

So far I'm enjoying playing both deck. But after playing Sieger deck for a while, I should say that I prefer Dragon Lords over Wild Dragons, as it offers more challenge to both the player and the opponent.

PROS : very strong in battle, has many draw & charge & heal engines, as well as very strong size 3 monsters.

CONS : weak vs destructive cards (Cerberus, Jackknife Thunderstorm, Inferno Armor Dragon, or even Oops!)