Talk:Star Dragoner, Jackknife/@comment-27463299-20160510193013/@comment-25004901-20160510195947

Okay, so we have started SDW, have we? I'll try to help out here as much as I can.

Firstly, your monsters are all off. I would start by getting rid of Duraizer, Megella, and Emergence.

Secondly, add in some more Dragonarms, using the monsters you just got rid of as the slots, while fixing up some other slots.

Thirdly, I would lower J-Igniter down to 1-2, since, while it IS great, you don't need it that much, especially with a few non-Jackknife Neo Dragons.

Fourthly, add in either of these Dragonarms, as a suggestion (while I DO know you want to use cards from this set, I'm just going to add a few non-D-BT01 cards to this, for future reference):

-Radiant Alma (Non-D-BT01, in the future, N-DBT01)

-Charger (N-DBT01)

-Slowing

-Artiliger (N-DBT01)

-Transportal (N-DBT01)

-Divisigator (N-DBT01) or Lancer (DBT01)

-Remote (N-DBT01, but Buddy Rave)

-Vogel (If you don't have Providence or don't want to get Lancer)

These are just a few, but yea, you need to add quite a bit of Dragonarms to your Neo Dragon decks.

Fifthly, I would suggest taking Jackknife "Full Liberate Cannon" down to 2-3, 4 is WAY too much.

(Optional) Sixthly, I would ALSO suggest taking Proto Barrier down to 0-2 if you have Providence OR Vogel. The shields are helpful though, when you don't have move, so it's your call. The rest of the spells are good where they are, Star Jack Repair is a great 3-of, and Suprise Laser is good at 2-3.

Now, you're set, you just have to tweak it up a bit, and make sure you get the ratios properly, or the deck can be thrown out of place quickly. It's like a set of gears XD.