User blog:Natsu Fury/Dangerous Dragon's

Okay let's get one thing straight. This is not a danger world deck, but it does play like one. The main ponit of the deck is to abuse the heck out of penatrate and end the game quicker than Toshiki Kai beat Kicking Shoe.It's still in the testing phases but so far i have been able to completelly kill Dragon Lords and Wild dragons with this.It's main 2 weaknesses is keeping hand advantage and playing magic world. I was that i could some tips on how to make the deck faster and more aggressive.  Makes the magic happen  One of the best cards in the deck
 * {| class="padded_0 cell_padded_4 deck_section_table" style="border:0px;border-spacing:0px;border-collapse:collapse;color:rgb(0,0,0);font-family:verdana,arial,sans-serif;font-size:11.818181991577148px;width:799.0908813476563px;max-width:800px;"
 * - style="padding:0px;margin:0px;"
 * colspan="7" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Cards without Monster Size (25 cards)
 * - class="section_header" style="padding:0px;font-weight:bold;margin:0px;background:rgb(217,217,217);"
 * colspan="2" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;width:25px;"|
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Card
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Set
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Number
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Type
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Rarity
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" (This card remains on the field.) Pay 1 gauge.All of your &lt;Armordragon&gt; on the field get power+2000."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|3
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Blue Dragon Knights "Proud Soul Song"
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|CP01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|CP01-0043
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Spell
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title="You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center. Nullify the attack and put the top card of your deck into your gauge.Blue..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Blue Dragon Shield
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01-0024
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Spell
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|R
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" Choose an "
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Dragoenergy
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01-011EN
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Spell
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title="You may use &lt;Dragon World> and &lt;Generic> cards."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|1
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Dragon World Flag
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01-017EN
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Flag
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" Put two cards from the top of your deck into the gauge.Dragons possess more energy than any living creature. That's due to the fact they were born to calm the wild chaos of ancient lands, and..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|2
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Dragonic Charge
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD03
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD03-0014
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Spell
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title="Choose a monster on your field, and for this turn, give it Penetrate.(: If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Dragonic Dash
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|EB01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|EB01-0031
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Spell
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title="You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center. Nullify the attack and you gain 1 life.Only a brave who reveals himself to..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Green Dragon Shield
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01-012EN
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Spell
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" Pay 1 life."Volcanic Charge" When this card deals damage to your opponent, put the top card of your deck into the gauge. "Volcanic Burst" You may pay 1 gauge. If you do, during..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|3
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Steel Fist, Dragoknuckle
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01-0011
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Item
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|RR
 * - style="padding:0px;margin:0px;"
 * colspan="7" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|
 * - style="padding:0px;margin:0px;"
 * colspan="7" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster Size: 1 (16 cards)
 * - class="section_header" style="padding:0px;font-weight:bold;margin:0px;background:rgb(217,217,217);"
 * colspan="2" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;width:25px;"|
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Card
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Set
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Number
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Type
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Rarity
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)Aerial combat. It's not about dominating area, but your..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|3
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Blade Wing Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|CP01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|CP01-0033
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title="Handling two swords requires special skills. However, you won't know if you don't give it a try."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|3
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Double Sword Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|CP01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|CP01-0029
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" Pay 1 gauge.Using the weapons of mankind, the dragons gained even more power."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|2
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Spike Shoulder Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01-0048
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|UC
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title="Rushing into the frontlines, and cutting the enemy down with "Dancemarkable". Bravery is required to master this skill."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Systemic Dagger Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01-007EN
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title="Continuous strikes which cannot be seen with the naked eye.That is why it's called "Thousand Swords"."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Thousand Rapier Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|TD01-005EN
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|C
 * - style="padding:0px;margin:0px;"
 * colspan="7" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|
 * - style="padding:0px;margin:0px;"
 * colspan="7" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster Size: 2 (11 cards)
 * - class="section_header" style="padding:0px;font-weight:bold;margin:0px;background:rgb(217,217,217);"
 * colspan="2" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;width:25px;"|
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Card
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Set
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Number
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Type
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;white-space:nowrap;"|Rarity
 * - class="even" style="padding:0px;margin:0px;background:rgb(255,204,204);" title=" Pay 1 gauge. &amp; Put the top card of your deck into this card's soul. (If this card would leave the field, you may discard one soul to prevent it)(PR/0001): Charge! Drill Ram..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Drum Bunker Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01-0021
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|R
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" Pay 1 gauge. &amp; Put the top card of your deck into this card's soul. (If this card would leave the field, you may discard one soul to prevent it)(PR/0001): Charge! Drill Ram..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|1
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Drum Bunker Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01-0021
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|R
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)With the power of the wind spirits, a pneumatic pile..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|2
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Pile Bunker Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BT01-0003
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|RRR
 * - class="even" style="padding:0px;margin:0px;background:rgb(243,227,243);" title=" (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.) (If this card attacks and destroys your opponent's monster..."
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|4
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;text-align:center;"|x
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Thunder Knights, Drum Bunker Dragon
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|EB01
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|EB01-0048
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|Monster
 * style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|BR
 * - style="padding:0px;margin:0px;"
 * colspan="7" style="border:1pxsolidrgb(175,175,175);margin-bottom:5px;padding:8px;"|
 * }