User blog comment:SaiScott95/SaiScott95's Armorknight Deck (Danger World)/@comment-24430793-20140129130226/@comment-11454852-20140129152322

Btw, I noticed you mentioned Destruction being there mostly to counter Magic's weapons, if your deck isn't very gauge heavy, you could try Night of Wilderness instead, that's what I do and works pretty well, the weapons hit 1 damage every turn, but its negated by the life gain every turn as long as there's some leftover gauge.