User blog comment:Leobwin/Thunder Reign/@comment-1755882-20141023131712/@comment-16524402-20141028092234

Sorry that it's been so long since my last reply, I wanted to get some testing in with a somewhat complete deck while I pull the rest of the cards together. After doing said testing, I still disagree with the four Jackknife "Gold Ritter". Even at two in my current deck, I'm winning games consistantly with them, and that's with only three Jackknife Gifts and two Jackknife Bravehearts. I'm not saying it's just flat out wrong, I can understand wanting the consistancy above all else, and I don't really know what would go into the slot it vacates, but I feel that three "Gold Ritter", four Jackknife Gift and two (not three, as the list aboves says) Jackknife Braveheart will be fine. That being said, after playing with that build, I may go up to four, just to be safe.

I still haven't gotten to testing Jackknife "Savior", as I only currently have one. I'm still iffy on the need for it though, because, as I said before, I'm winning consistantly with the combo. Not really sure what I'd put in their place though, and I like them as a defensive play.

Thanks for the info on Flying Dragon Shield's gauge cost, I definitely agree now that I've played with a bad version of the deck, it's heavy on gauge and even just one more can be the difference. I'm playing with four Green Dragon Shields and four White Dragon Shields while I look around to get Blue Dragon Shields, and having eight shields is just too few. I feel like ten will be just right, as with the deck's original build. The thing I really like about White Dragon Shields after playing with them is they allow me to control the math of how much I take, and are generally just an attack negate.

The point about Jackknife "10000" is a very good one that, honestly, I'm a bit sad I didn't see. I'll be throwing in two copies immediately, it's so useful to be able to get around those pesky spells trying to disrupt the combo.