Talk:Lost Memory Masked Vantage, Mid Knight/@comment-3974145-20170116000854/@comment-27040200-20170116011107

they return to your hand at the end of your turn so you don't really need both to pay  3 gauge each time  for two cards returned to your hand. superheroines are explosive. and if it is just superheroine cards meaning it can return the spells and impact then this card is to amazing the impact itself is brutal much more than the impact monster  unless your focused on a masked vantage build. which is bad  hes a support card  and blazer is the star of the show. her abilty to fuel your gauge  makes her top tier   and can make the impact go from dead in your hand  to fatal in seconds  he should allow you to get two uses out of your  defence spell or really any card in your that matters other than hyper energy which while the regular version doesn't need he might need it for being consitently a 2 drop rose that cuts down evil is an ok card but saddly no vantage is  worth it  at more than 2  tech copies unless your playing a vantage build that focus on  hitting hard and fast  with six brutal attacks per turn. consitenly  for idk  3,2,2,2,3,5 = out to 15 damage on board per turn after the set ups complete. though the actual consitency is pretty low