User blog comment:NeoStar-Vader/First Dragon World Deck - Shinsengumi/@comment-27697921-20150601035552/@comment-24163928-20150601225815

After using the deck for a while there are a few things I've noticed:

Due to the low stats of most Shinsengumi, you will really on Soushi to get rid of an opponents bigger monsters, in other words he's your best friend and should always be the card Sanosuke searches, even if you already have one in your hand. Kondou on the other hand is best used when you are not using Soishi to clear the field, and should be used with a full field of Size 1's for maximum effectiveness. Rudel is good for getting early damage, but late game his usage runs low and at that point he's best put into the gauge (unless your opponent has 2 or 1 life left, in which case blast away). He's also good for getting rid of Kamitsumiyaou if you don't need it, since that cards only in the deck for emergency situations (I've never actually been able to play it so I'll probably replace it). I've never kept Rudel in play for a whole turn because of his ability, unless I'm calling him to the centre to act as a shield.

I cannot even begin to describe how good Hyperion is in this deck, It's high power and ability to increase the garage is invaluable; Blue Dragon Shield and Dragonic Charge alone often leave me one gauge short, and that'll cost you.

The Draw Impact did not work out, I only got to play it once and that's only because of Rudel filling the drop zone, so I switched it out so I have 4 Ultimate Smash Impacts. Though in most cases it's Kondou's ability that finishes off my opponents

One other thing I've noticed is that I'm getting very little use out of Hijikata's skill to recycle Wolf of Mibu, so I am considering replacing it with something with more Synergy with Dragon Knight's in general, though I haven't decided what yet.