Talk:Dragonic Armored Ship, Marshal Fortress/@comment-27463299-20151224122559/@comment-4641180-20151224131005

Here is the main reason he needs soulguard, destruction spells and abilities. While you could make the argument that not many spells outright kill size 3 monters, there are enough out there to really screw him over. Counter destruction is rather ok, nearly all of it can't affect such a big size 3, but it's still the case that if your not having marshal here be up for atleast 1 turn, that 5 gauge cost is gonna hurt for the next few turns.