Board Thread:Fun and Games/@comment-32598036-20140528222345/@comment-4005576-20150210203856

Sky World based of Angels and Gods with a concept of having a common [Regenerate] ability which lets you gain 1 life at the end of the turn (if you count 3 Monsters and 1 item with the ability that's already 4 gained) and a lot of spell, items and impacts that use that life gain mostly as cost instead of gain. I even had an idea for a impact that dealt 5 damage at the cost of 4 gauge and 10 life based on how fast Sky World would produce life for you.