User blog comment:Otakon7/Otakon7's Buddyfight Simulator/@comment-1755882-20140709143748/@comment-2234004-20140709150100

The host is against chat apps (since they stress the server it seems) so I had to use a gimmick chat instead, sadly, it seems to be greatly affected by lag at times (even player actions skip a move sometimes until a player does something).

The issue seems to come with writing comments to a file since the refresh button simply forcefully fetches the data which means I can't really fix it since it isn't broken so to say.

One fool-proof way of getting a working chat would be to use the socket I use to catch player actions, but that would technically double the resource consuption.

However... it just occured to me there be a way to create a chatroom using some outer website (ie. I'd send parameters to a link which would create a chat room, but the question is if such a thing exists... for free). I'll look into it.