Talk:Dragon Ein/@comment-24791318-20150222091157/@comment-1755882-20150224213600

If a deck completely dies if a specific spell of their's gets negated, its a bad deck. This is hardly exclusive to Throne, this applies to many, MANY similar things. Its a huge part of why Ragnarok decks are as bad as they are. Many of your points aren't even valid. What opponent with half a brain is going to spend so much gauge against a Throne deck (which if they don't realize in Game 1, they will know for Games 2/3) that they can't use their spell negate? Similar reasons towards all of your excuses.

See, if it was a Set Spell that the deck didn't need to function, that would be one thing, but Size altering Set Spells need to be built around to be worthwhile, and this causes decks to completely hinge on them, causing them to have the vulnerability that I've been bringing up. This is simply the nature of these decks, and why they are consistently the worse variants for their Flag.