Talk:Batzz's Protection, "Dragonificator" Gao/@comment-31598076-20180212161327/@comment-28173866-20180213202907

Tell me Raijin, why are you always dealing in absolutes? I never said, that you have to know 100% of the deck to make a sidedeck useful. I never said the Turbulent Batzz is gamebreaking, but it is still overpowered. I never said Phase seal chains is completely useless, but it's value drastically decreases, if it's not used against the Empire or Lavatein.

And you act like i'm talking complete nonsense, but i made a valid point: The ability to adjust to your opponent is indeed handy, but if you don't know your opponent, you simply can't adjust to him. Or is that wrong?

Also, you repeatedly wanted to left the game because the cards became to strong and all depends on your starting hand, yet, you act like 10 possible extra damage is just a minor inconvenience, because there is are some of ways to deal with it. You completely ignore the fact, that most of them have major drawbacks or have only limited use against other decks (and before you criticize me again, i said "most" not "every", naturally, this does not include Aldo Athora, FOR EXAMPLE!)

As far as i recall, there wasn't a single card you considered overpowered. Now i want to know, (and i really want an answer on that) what is your definition of overpowered? Where do you draw the line?

For me, a card, that can single handedly defeat an opponent, has some really good support and limited ways to stop it, falls in that category. And in my opinion, that is something everybody should be able to agree on.