User blog:KrystalLBX/Guardians Fanmade Cards

I have been absolutely LOVING the Guardians attribute, and me being the fan I am (and the fact I haven't gotten to spread my custom cards making "wings" in a long time. I have decided to make some new Guardians  attribute cards.

So here we go, I am going to make 6 monsters for the attribute. And idk on spells/items/impacts yet

Witch of Quintessence Will

Generic

Size 0

Power 2000/Critical 2/Defense 1000.

Quintessence/Guardians

Effect:  When this card enters the field and you have 0 cards in your drop zone, you can add up to 2  < Guardians > monsters with different names from your deck to your hand.

Witch of Water Irma

Katana World

Size 1

Power 5000/Critical 2/Defense 1000

Water/ Guardians

Effect:  When this card enters the field and you have 2 or less cards in your drop zone,  you can put 1 card from your hand to the bottom of your deck, shuffle then draw 1 card.

Witch of Fire Terenee

Magic World

size 1

Power 3000/Critical 1/Defense 5000

Fire/Guardians

Effect: When this card enters the field, you can return 3  cards from your drop zone to your deck then shuffle.

Witch of Earth Cornellia

Dungeon World

Size 2

Power 0/Critical 4/Defense 7000

Earth/Guardians

Effect:  This card cannot attack if you have a monster with << Caleb  >> in it's name on the field. All other < Guardians > you control get +1 critical and  your item can attack even if you have a monster in your center.

Caleb, Leader of the Rebellion

Dungeon World

Size 1

Power 5000/ Critical 2/ Defense 1000

Adventurer/Guardians

Call cost: Pay 1 life

Effect: If you have 3 or less cards in your drop zone this card gains [Penetrate]. If you have 0 cards in your drop zone,  your item gets +1 critical and [Penetrate].