User blog comment:XrosHearts/Deck Building Contest - Round 1 Decks/@comment-24965906-20150404024743/@comment-24965906-20150404024809

Cont'd!

'''4. Hero World Deck List (Superhero) - Nakamura678 '''

Creativity: 3/5 - Same reason as XrosHearts.

Functionality: 4/5 Some few problems here or there. Also, I ran into some Size problems as I had some Size 2s that were dead cause they'd cause oversize problems. But that was a bit seldom.

Uniqueness: 3/5

'''5. Contest 1 Olympus Deck - Edin the White Mage '''

Creativity: 3/5  Fairly normal, not bad.

Functionality: 5/5 Nothing much to say here. At most, I'd say where's Chrysaor?

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness: 2/5 It’s not screaming Unique. It doesn't catch my eye, nor would I remember it under normal circumstances.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;">'''<span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">6. Release of the Undead - Pregatory knight ver2.0 '''<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Creativity: 3/5 I can tell what you are trying to do, use Great Gojo Bridge to use as a sort of shield against your opponent, while using the Skull Warrior's ability to aggro, in addition to Katana traps.

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Functionality: 2/5 But no. One, Skulls die. Gojo blocks for the sides, and leaves the centre open, the only way to actively block your oponent is by placing monsters in centre. But that works against the weapon (if I did draw into it), and the fact that skulls die makes it kinda hard to do that. Sure, it rallows for protection seplls to be easily spammed. And there are few cards who even survive long enough to be used for blocking the next turn. Some gauge problems, but slight. And Shienrekka...

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness: 4/5 A point for Gojo strategy that you tried, but that's about it.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;">'''<span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">7. Otakon7 '''<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Creativity: 4/5 Only because it isn't exactly an "Instant Kill/Kill Harder!" deck, and instead has some resource management.

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Functionality: 5/5 Not much to say here.

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness: 1/5 But it's not very unique either. Didn't really catch my eye nor rememorable, but it's not a bad deck.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;">'''<span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">8. Agents of the Sword -  Blasteremblem777 '''<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Creativity: 3/5 Fair, nothing to comment.

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Functionality: 4/5 Works well enough. Some conflicts here or there about Tsukikage and Shiden with useful cards in hand, but it functions well.

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness: 2/5

<p style="margin:0in0in0.0001pt;line-height:16.5pt;">'''<span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">9. Survival of the Duelist - Xenara '''<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Creativity: 3/5 The deck has a wide variety of cards which achieves its purpose of taking away opponent's leverage and winning with high crit attacks, along with getting life, but nothing that makes it pop.

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Functionality: 2/5 Some issues, especially regarding the fact that I had only 4 weapons, over half of my cards required open centre and Duel Law ended up being a dead card most times. In addition, my draw cards were limited, so cycling through to get the cards I needed, like my weapon, wasn't easy. Defense was good, but overall the deck felt sluggish at times.

<p style="margin:12pt0in;line-height:16.5pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness: 3/5 The only uniqueness factor here for me is that it has a plethora of spells and options.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;">'''<span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">10. Purgatory KNIGHTS – Zoroark555 '''

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Creativity: 3/5 - A few choices, such as Evil Death Scythe, are helpful in the deck’s execution.

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<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Functionality: 4/5   Nothing much to note of here. The lack of Crush That Body is a bit different, but the way the deck is, it can survive without it if you conserve your gauge.

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<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness: 2/5 Not much to note of with this deck overall. It still focuses on destroying monsters, which is what PKnights always did, it wasn’t a 1 because you also had options of decimating your opponent’s forces.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">

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<p style="margin:0in0in0.0001pt;line-height:16.5pt;">'''<span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">11. Handy Armordragons! - Yoyopeeta '''

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Creativity: 2/5 – Focusing on using Gargantua along with setting up [Move] Defense is a sound strategy, and your deck has cards which does it good, but in the quantities you have them, it’s okay.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Functionality: 3/5 -  Some cards get in the way of Gargantua, as they cost gauge to call. And the costless ones do not have the defense to block successful attacks. Speaking of Gargantua, it is at 2, why? I know the deck can win without it, but it is the finisher the deck naturally works towards. It feels like it’s missing something, a lack of drawing power. Your sideboard contains drawing power, but I only noted it.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">So the actual score is 3.5, but as I said earlier, it is rounded down to 3.

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<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness: 4/5  A basic an fair deck. You actually get a point for being the only person who built a Dragon World/Armordragon deck that resembles Gao’s...which I strangely remember.

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<p style="margin:0in0in0.0001pt;line-height:16.5pt;">'''<span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Ace Revisited – Hunter Serge '''

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Creativity 4/5 – The cards you have selected do help the strategy of the deck.

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">

<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Functionality – 3/5 – It does function, and no gauge issues. It’s just that sometimes, if there is no MAJI, then the closed centre can delay it, and it does get to the point, about half of the time, where I have an entire hand of monsters and no weapon.

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<p style="margin:0in0in0.0001pt;line-height:16.5pt;"><span style="border:1ptnonewindowtext;padding:0in;font-size:10.5pt;font-family:Helvetica,sans-serif;">Uniqueness – 3/5 Tenbu and Little Drake scores you a point on uniqueness, as I easily remember the deck list.