User blog comment:Mcb172/Improved Flags?/@comment-32372672-20180222082525/@comment-31598076-20180222181940

hero would be able to stop any damage dealing impact that way. maybe if it said reduce all effect damage by 1, along with the standard conditions?

magic world would kill plague, how does that buff the magic world flag?

danger would live under the threat of a tempest buster the second they start. maybe on their first turn they can choose to have 5 life or not?

star dragon would lose shining, radiant, and galactical punisher, along with every impact and impact monster. how does that help all of SDW?

Its just these flags support alternate playstyles. i was thinking more along the lines of a better main flag, replacing the old ones. like, every flag from now on would be these ones, and older flags would gain these abilities.