Talk:Great Spell, Sacred Bless/@comment-26290163-20160331003816

Interesting...It's a conditional timing card, so the ability gets used during the "process beginning of phase effects" portion and before the normal Play Timing.

With Similar cards, like the original Count Dawn "beginning of turn", Water Slash Sword, Murasame "beginning of main phase", Setsujishi "end of turn", etc... you are allowed to loop them as many times as you CAN want WANT to fulfill the requirements.

The only thing that limited how many Murasame or Count Dawn you could take was that you'd only have a max of 4 in the drop at any time.

Gate of Darkness would be done during the same timing, (but after all of the Turn Player's effects have been processed), and it has a limit of "once per turn" written on it.

With Great Spell, Sacred Breath, you should be able to draw as many cards as you want as long as you have the life to pay and the NTP hasn't destroyed the Spell during a Counter. Going to email to make sure, but it fits their other answers.

Creation does balance well with it for a single draw, and it'd be fun to play with in a lot of builds. Auld Lang Syne would be particularly funny.