User blog:RaijinSenshi19/The Drum Bunker Dragon Extravaganza (3 COTD Discussions)

Decided to hold off on the Drum cards until we got all 3, so I could make a master post like so.

All-around Attack Drum is the perfect mix of both offense and defense, and while he doesn't carry Thunder Knights all on his own, he does a VERY good job as the MVP.



Wizards have never been a deck I have particularly liked, even if Magic World is my main world. However, I appreciate the addition of Sorcerer Drum and his Gigablast Bunker, especially when you consider how easy it is to use it now.

(Dont use Gotcha! anymore. its not worth it)



And here we have what is essentially the Batzz of Dungeon World. Winning even ONCE with Drum's RPS ability gives you such a huge swing in advantage (damage wise) that it's almost unthinkable that this guy only costs ONE MEASELY GAUGE.

I would make a more wholesome blog, but its late and getting all of these done drained me.