Talk:H Extra Booster 1: Miracle Impack!/@comment-24915410-20150318055656/@comment-5777478-20150325125903

What Danger World needs are item searchers and some better anti-counter cards. Danger utelizes a heavy offense in exchange for defense. Do to their lack of defense, they mostly take the damage and give it right back. They use life gain to recover from the life they took to stay ahead of the opponent. Its good, but it has flaws. Their life gain have conditions they can't always meet. If they don't heal and have no defense, they're in trouble. Most Danger players use 6-8 items in their deck. Where as DW can do well without an item for several turns, most (not all) Danger decks need their item to be effective. The strongest offense in the game means nothing if your attack is negated by a Dragon Shield. There is a lot that can be improved, but a decent item searcher or two and cheaper fang declarations would help their great offense.