Thread:Zoroark555/@comment-24971427-20160716143024

Hello there, after looking at it for such a long time, I wanted to ask you a few questions, as you seem like a Danger World expert.

How are you not overwhelmed by all the good choices in Danger World?

Do you find fulfillment in these battles, even though the damage output for such a world is so high, you could end it in one or two turns?

If I became a Danger World player, I don't want to have cheap wins with Armorknight Demon "A" or Armorknight Tiger "A" or with the impact monster version of Armorknight Cerberus. How would I still remain me? Someone who rather reduces my opponent's resources slowly rather than trying to dash in for the kill. Someone who prefers to play with resources instead of blowing them all away in big moves. Someone who prefers, stalling just for a few turns, making it an intense and fun battle for both sides? 