User blog comment:Xeamnz/First fight!/@comment-5149198-20140114175526/@comment-5149198-20140114180818

OH WAIT, I CAN?!?!?!?!

and i used buddy charge, so i would have got one extra charge if i had been able to call jackknife - hm, i thought for some reason you couldnt call over. then dragon's world would have actually won game 2 if i had known that (danger world had 7 LP, plus battle aura in hand, dragon world had dragobrave + jamadaharr dragon on field, with 3 gauge after charging and buddy charge, jackknife, and gargantua in hand)

anyway, dragon world did win game 3, but it was a total luck game - danger world again had no healing or defenses, and dragon world won with an 8 crit turn 2...so far games 1 and 3 were pretty much luck games, game 2 was the best - either way, im gonna read your blog again to see if i can see more about how your deck operates