Talk:GIGA Armorknight Cerberus "A"/@comment-14586397-20160425234349/@comment-3974145-20160426023619

Well I didn't mean that support for Armorknights should stop entirely, just that they don't need any real direct support or super good support as of right now. [Just to be clear this is going to be long but it's not a rant at all, just an explaination to what I mean so don't take it the wrong way, k?]

Like they were originally the big glass cannon type deck, lot's of power and critical to hurt the opponent fast but it's not like their attacks were anything special and it was easier to survive the first few turns more against them. Not to mention they revolved around open center and at the time that was a big weakness for them.

Now it's like with all the support they have now that weakness is more a strength and that they could do a above average amount of damage each turn, now they can just annihilate your life points so very easily in just the first turn or two. Even if you survive somehow you are not going to last another turn of it no matter what you do.

So as of right now their Glass Cannon treatment just became an even bigger Glass Cannon that can OTK you and even when it doesn't they now have a much better center-less defensive line up of cards. So it's like Armorknights just got a great amount of cover for their weaknesses and more power towards their strengths.

So if anything their biggest weakness right now isn't how they play but how you build them. I myself have so much difficulty buidling Armorknight decks now cause they have too many good cards that synergize with the playstlye too well that I'm having trouble ratioing it XD

All I'm saying right now is they don't need more support since they have more then enough good to great support as of now. And the game isn't going to die if one world doesn't get a ton of support for a few sets.