User blog comment:Maddog98/Duel to the Death/@comment-27543344-20140208025126/@comment-5397676-20140208030051

Golem is to allow a free wall if I get it the beginning of the game. If I don't need it then I'll charge it and get another card. Demon is a finisher that I won't use every game, but it's there if I need it. Armor reuse is so that I can recycle Golem if I'm in need of a monster, or if Demon is in the drop and I want to finish the game

I still have to do more testing with Duel Law, but in my last battle it left my opponent with nothing to do while I had Axe Dragon, Dorcas in the center. I guess I could max out Valken and Sylphide over Elyrseager.

I personally see more than 4 weapons as unneccassary. Although I could try replacing the Elyrseager for Burning Sword and test it out. Battle Aura Circle is at two for that very reason.

Pure Armorknight? No thanks. I'm pretty sure there are enough Duel Dragons in the deck to allow for the Duel Dragon support. The specific stuff is to allow consistency not take it away