User blog comment:Gamer7625/Decks/@comment-4844839-20140703124028

Now that I have more free time, let's take a look at your Ninja deck. I hope you don't mind me being direct.

First off, we don't really need a lot of Zankyo in our main deck ; in fact we don't even need it at all in the first place, considering that spell negation is uncommon in Buddyfight. I'd recommend that you sideboard it and replace it with either Wandering Ninja, Tobikato (because it can go into your center slot) or Flash-strike Ninja, Zanryu + Windmill Knives, Mooncircle.

Secondly, considering that you run a lot of Shinobi Scrolls and impacts (well.. even if you don't), you should always run 4x Clear Serenity. I don't think you could have a bargain on this.

Next thing, I'd consider running Superior Strength Ninja, Kotaro Fuma and taking out some Kashinkoji and Seimei. Kotaro Fuma is one of my favorite size 3 monsters; it has Move and Double Attack, very useful in terms of both offense and defense. Plus it only costs you 1 gauge. Kashinkoji, on the other hand, has a very limited usage. It has poor power and you hardly need to look at your opponent's hand twice, so I'd run 1 at max. About Seimei though, I have mixed feelings. While it has a potential to turn dead cards into useful cards, I don't think that 2 gauges are really cut for it.

Also I think it would be a good idea if you run some weapons (like 2 Ninja Blade, Kurogachi). It's particularly useful if you have ninjas with Move. Plus, Tsukikage could use it for its ability if you feel like it.