Talk:Great Spell, Sacred Bless/@comment-26290163-20160331003816/@comment-26290163-20160410040319

@InvictusKris For some reason, I missed seeing your comment until today. You've hit the proverbial 'nail on the head'. The way the beginning and end of phase processing of effects works is at the heart of the issue. As of now, the understanding is that the Main and Attack Phases process as you have said, so if you had 3 copies of Sacred Breath on your field, they would all be placed in standby at the same time. Since you can only set one, then it would only be triggered once.

The problem arises on two fronts. There is currently an exception to this processing at the end of the Final Phase. At present, it loops back to "At the end of your turn" unlike the others.

While acknowleding this, I pointed out that Gate of Darkness includes the extra condition of "once per turn" as well as the limitation that Sacred Breath has of One set on the field. Since they both Trigger and are set to Standby at the same timing, I asked for a reason this text would be on one and not the other and gave an example of how the way looping currently works in the Final Phase can lead to using the cards in ways they were never intended.

This could simply be an errata, or turn out to be more significant. I am glad I ended up with one main contact who follows my progress, and all I can say is that they've gone over the top in helping me and always been incredibly kind. Play Timings are the lifeblood of the game, so I'm willing to wait a bit longer to make sure.