Talk:Lone Wing of Thunder Knights, Thunder Halberd/@comment-38846246-20191104195001/@comment-11372432-20191105010710

Actually, it is terrible. You’re spending resources on a card that doesn’t have much offensive pressure and little defense to just gain a card on the opponent’s turn once...maybe.

It dies to most removal effects and will die soon after it moves to center. It doesn’t even have Double Attack or anything else that’s cool. You’re not gaining 1 card per turn. You’re gaining 1 card on the opponent’s turn if they don’t just kill it before their attack phase.

And don’t say “you can move it to the center during your attack phase too!” It defeats the point of Move to do that, especially in Gao Formation decks like TK and TE.

In short, it’s terrible because because it requires the opponent to not do anything just to get a lesser delayed value.