Talk:Rescue Dragon, Justice Drum/@comment-4961769-20150620112036/@comment-11334121-20150620113506

I do agree. This seems quite fair. AND the version of Drum I would approve for Hero World. BP, Decker Drum just...no. It didn't fit the theme of Hero World. Specially Superheros.

I'd rather attack with a Superhero, destroy a monster, stand and keep attacking, with cards like Captain Answer or Hero Climax!. You punish the criminals with your attacks, aka, you destroy the monsters with ATTACKS, and then, you attack the leader of the evil. In other words, the player. That's what the Superhero theme should be about.

This Drum gets better with the version of how I see Superheroes. And that's why I may use this one in tandem with a transformation in Captain Answer. Multiple attacks on enemies, ensuring I can wipe out the table and keep attacking.

Also, it has the coolest artwork of any Hero World Drum.