Talk:Overturn Demon Lord, Asmodai/@comment-34817248-20180228092105/@comment-25709953-20180228165845

"But SirLud the rules say your play timing occurs right after the atk declaration ONLY ONCE. And you can counter ONLY ONCE. So how can you do multiple 1 card chains on the same play timing with only one counter each?"

You're definitely right, you can only [Counter] once. However, those aren't the only things that proc during a battle. Let me give an example of a 2-chain battle step.

I attack with Death Plague Caster, Rubellers at my opponent's Dragon Kid, Ricky, and my opponent's Wicked Dragon Emperor, Billion Knuckle redirects the attack to itself. In response to the redirect, I cast Hot Zone to survive to enable my Rubellers to hit, reducing all of my opponent's Monsters and Items' attack and defense by 3000. Because I cast a spell, my Great Spell, Circle of Reservoir would proc, but cannot resolve yet because this chain is full. The chain resolves.

Once that chain resolves, my Great Spell, Circle of Reservoir's ability now procs in full, including me choosing a target to reduce power and defense, which I pick my opponent's Billion Knuckle, and in order to get to a high enough power and defense to use [Counterattack] my opponent now casts Gathering of the Armed Spirits on Billion Knuckle to get it to 4000 Defense when the dust settles, surviving Rubellers' attack and hitting back with 5000 Power to [Counterattack] it.