Talk:S Special Series 1: Lost Dimension/@comment-11459250-20180809145629/@comment-11334121-20180809153534

@Rai is actually correct. Let's take Godpunk for example. The sake of their goals and game is to trample with the opponent's resources. Once they "switch" to Lost World, they kinda lose that sight and focus on overpowering the opponent with simple yet unparalled power.

Another example is Battle Building. You need those sets. And kept them flowing. If you go Lost World, you'll rather keep focusing on them, more than the Buildings, as you won't be able to keep the flow of them.

Finally, there is the fact that you NEED to draw the Flag. Wich makes some decks useless in that regard unless you are some protagonist with abilities of always top decking the card you want/need. Most of the Lost World decks will FOCUS on going Lostnify as fast as they can. In fact, some people are already thinkering with draw/gauge engines for that sake alone.

Sure, some people may run 1-2 at best as some kind of...panic button. But the amount of people doing that will be rather abysmal. Around 10%