Talk:Prism Coating/@comment-34171460-20180120232244/@comment-33052195-20180120234320

Thats actually impossible to do with that hand, say this is the second turn of the game since you can only attack once during the very first turn of the game, after charge & draw, you have 7 cards in hand & 3 gauge, you cast visible light twice to have 9 gauge 5 cards in hand, cast dispersion, you have 7 gauge and 6 cards in hand, call high eliminator deal two damage, opponent's at 8, you have 5 gauge and 5 cards in hand, equip item, 4 gauge and 4 cards in hand, your at 15 life, you have 1 gauge and 3 cards in hand, you cant use candy nuts twice as that requires 1 guage and 1 life each, it doesnt matter anyway as having soul doesnt mean you have soulguard so its pointless so lets omit that, so you call 1 scharteuze so now your at 0 gauge 2 cards in hand 15, campary attacks, -3x2 your opponents at 2, scharteuze attacks -2 gg, unless your opponent has a single defensive card in hand which then they'll survive, say they do at 2 life, since campary doesnt have any way of protecting itself and all your stuff activates at the end of the battle if you have a prism dragon in the center, as long as your opponent can either destroy campary with effect destruction or hit 10k they wont have to worry about this. plus since you have 0 guage so if campary destroyed it'll be impossible to recouver unless you draw into another visible light. the combo you mentioned is really bad. plus running zodiac in prisms is bad.