Talk:Crystal Dragon, Adamanquartz/@comment-6102960-20160118155521/@comment-6102960-20160118182702

Okay, first of, remove Unwielding Dragon.

Second: Arc is only good for not being destroyable by effects in this decklist. If you want to justify running him at 4, you need monster spells, and thus make it more Wild Lords mixed.

Third: I cant really justify running Adelaide in this build.

Fourth: Your deck focus seems a bit confused. Do you want a closed center, or a Triangle Formation

Fifth: Divine Dragon Creation should be ran at 4. Nothing less.