User blog comment:Zoroark555/Tournament Report - Kaizerion...just Kaizerion/@comment-27697921-20151004120403

After seeing how powerful the Kaizerion decks were both locally and at Regionals, I started recommending a few things to people using other builds and was wondering if you have run into something like it yet and how it/they have fared. I'll just give you one of the recommendations I've given.

The idea isn't novel, but doesn't seem to be used very often. Basically you exploit the Main Phase of the Kaizerion player. I'll use Magic World for an example. Build a deck based on gaining hand and gauge using Wizards or 72's, but if using Wizards, then some regular Asmodai's, and especially Championship Asmodai would still be center pieces.

Since Turn Player cannot Counter back during the Main Phase, unless the non-turn player uses a regular Play Timing instead of just Countering a Monster Call, Item Equip, or Spell, I would run Speed Summon and Check it Out at high copies. Since the non-turn Player has to choose whether to Counter after the cost and before placement, they'd have play a little guessing game as to when the Turn-Player was doing their last Call, etc... and make sure the card didn't have an ability that made it backfire, but basically, the idea is to cast Speed Summon or Check it Out to get Championship Asmodai on the field and destroy as many cards the Turn Player has as possible (of course Turn Player can Counter the Ability, but the way the Auto works, it can be tough.  There's much more to it as it works differently at different timings, but that's the basics.

Thanks for giving details about your deck and tournament and if you've run into anything like that, I'd love the feedback.