User blog comment:AmarinaDavi/Any ideas for an Executioners deck?/@comment-11372432-20160908090943

Yeah, I went through building both Guard and Exec in sims and found Exec a lot more difficult to build due to so many good options. Guard has good options, too, but they're easier to spot. While they are mirror images of each other, they do share this in common: little to no cards in hand means death for the player. Make sure you play enough cards that give you more cards so you can keep your combo plays going.

Anyways, for Exec specifically, be sure to play cards that couldn't care less about what your drop count is (like Shadow Crusader or Overfishing Jailer, Sook) and cards that work well even if your drop isn't high (like Inferno Rule or Gate of Verdict, Judgment). And your deck should flow well when you can get 15 cards in drop by turn 2 or 3. Yes, it is that fast. In fact, it's only by turn 3 if you're unlucky lol. You can actually get it there on turn 1 with some luck, but that usually also comes with some overextending, so I wouldn't recommend it.

And 30 cards in your own drop zone isn't an unreasonable number. Hint hint.