Talk:Curse Dragon/@comment-33341107-20190128185130/@comment-33052195-20190129072350

Sure. This is the deck i use, it's the turbo variant without Bem, the amount of cards is 54 but i find it's not really a huge issue as again, the resource gains is really damn amazing and deckout can happen. You don't need to strictly follow it and ratios can be tweaked a bit. Buddy: Black Dragon Knight, Geil Items 4 Black Dragon Sword, Geilblade (Can tuck stuff under flag and draw, provides protection) Monsters 4 Black Dragon Knight, Abowl (Very good resource gain, works well with curse field) 4 Black Dragon Knight, Geil  (Main way of getting cards under the flag other than the set and item, sole target of destruction spells) 4 Black Dragon Knight, Luzam (Searches out Geil or set spells) 3 Black Dragon Knight, Zeventh of "Dark Black" (Can pop 2 Geils per copy, main target for udderation) 2 Black Dragon Knight, Eff (Good gauge gain for emergencies) Spells 2 Buddy Block!  (Can add more if necessary, Defensive Staple) 3 Curse Decline (Not hard to get to 8 for a first turn) 3 Curse Field (Lots of resource gain, 2 gauge 2 draw on opponent's turn too with abowl and sentence) 3 Curse Light (Resource gain, mainly to ignore Geil's costs) 4 Curse Ritual (Main draw power) 2 Demolition Bite (Can blow up a field of geils, not necessary) 3 Devil Stigma (more destruction) 3 Hundred Demons Sorcery, Death Sacrifice (Free field nuke and great plussing) 4 Scar Bind (Free rest) 3 Sentence of Curse (Win-con) 3 Underration (Fetches any required monster that went from gauge to drop, or reuse Zeventh)