Talk:Trap Maker/@comment-27040200-20161019195132/@comment-11372432-20161019222947

They would need to make Trap spells (yes, note that it must be spells, at that) way better. Fuse is the only good one that doesn't care about what the opponent has. Crossbow is nice, but you need to hope for a monster attacking while having pitiful defense in order to use it. Trap Room costs too much for what it does, given that you are likely only going to be playing Adventurers.

In the end, given how powerful Remote is, they will likely just make a couple of new awesome Trap spells. You're better off using the dual spears.