User blog comment:AmazingPST"Providence"/Amazing Deck building request/@comment-26069426-20150310195343/@comment-26069426-20150311142232

Thank you so much for your feedback. I'm going to defend the decisions I made, but only so that you better understand my position. If, after reading this, you still think the changes should be made, then I'll further modify the deck design.

I'm currently running Hrimthurs as my buddy specifically because he is a Thousand Rapier clone. When I played Dragon World that was literally my favorite card. It did so much work. Maybe it shouldn't be my buddy, but it's a great card and can do a lot of work when the pieces of my combo don't work for me immediately.

Also, Neutralize I really like for this meta because of all the set spells everyone is using. Although I'm particularly thinking of Dragon Return System. But even if my opponent doesn't use Set spells, it's a great way to, for example, for 1 gauge call a size 3 and size 0 monster to the field. In the end, however, I had to replace it with Breathen Gard simply because it also has the nullify spell ability. I'll need that to protect Fimbulwinter. Especially since I don't have Loki.

As for Wotanshadow, he's really good. So, too, are Surtr and Hraesvelgr/Ice Blade, Joker, and I'd like to increase their number, but the other monsters all serve a purpose, too. If anything, I'm reconsidering the Naval Bonds/Sleipnir combo. It's predictable. I'd rather keep just Sleipnir and call it to center if I don't have a nullify in hand. It would make an adequate chump block.

I made a couple changes, though. When you get the chance, please let me know what you think. Thank you so much!