User blog comment:InvictusKris/Buddyfight Summer-Fest Tournament Discussion: Ban List Poll/@comment-25600444-20160609231925

Alright so some people have suggested a few things. Guess I'll throw my hat into the ring.

Here's my "SUGGESTIONS". These are my little biases and are not the official list. I want to here from you guys first.

Art of Body Duplication! Asmodai - Limit to 2

I feel Asmodai Rush is too big of a thing and annoyance to deal with.

Dragowisdom, Knowledge of the Fifth Omni - Ban / Limit to 1/2

Too good spell is too good. It simply gives alot of advantage especially with a full field of Fifth Omni to take advantage of the damage trigger.

Fifth Omni Drum, Kaizer and OG - Kaizer to 1, OG to 2

They are both really strong cards within really good decks. Kaizer, for me, is too strong of a wall and easy play card and Drum punishes simple plays, slowing the opponent down while giving the user a turbo boost.

Bal Dragon, "Bal Burst Smasher!!" - Limit to 1, Cannot Buddy

This card leaves a bad taste in my mouth. These "insta-kill" cards are annoying as heck to deal with. I don't care what anyone else says. A card that can easily deal 5 damage and you can't, unless you have the god-killer card, stop it, is annoying.

The reason for the non-Buddy thing is because of a certain little Buddy-revival Impact.

Star Dragon of Bonds, Jackknife + Star Dragon of Hope, "Jackknife Aster" - Limit to 1

Bonds has too much Burn Potential and Aster has too much protection behind it. Not to mention the support SDW Jackknifes has, let alone the general support SDW has right now.

Star Guardian, Jackknife + Star Dragoner, Jackknife - Limit to 2

SG, Jackknife might make a bit of sense, but Dragoner as well. I feel the whole Jackknife Deck is basically play Jackknife and ramp the soul with tech copies of useful Dragonarms. So I feel limiting both to 2 to artifically limit the overall base SDW Jackknife to 4 is a fine way to go about it.

Abygale, "Vanishing Death Hole!" - Limit to 1.

Look at Bal Burst.