Talk:Demon Way, Karakurenai/@comment-4292163-20140331212008

YES! I've been proxytesting the latest Skull Warriors all day, and they're doing absolutely terrible because of 2 things:


 * A) They can't finish the opponent off. Their explosive self-minuses can deal 6-8 damage over the first few turns, but then they run out of steam and rely on burn like Hades Fall and the Secret Swords to finish the opponent off, which just doesn't work because those cards can easily be played around when facing an out-of-steam Skull player.


 * B) This deck spends half the game in topdeck mode. Anything that's dead when topdecked (like the Secret Swords) makes you a dead player.

This not only fixes those issues, but also helps with the gauge and deck space issues I've been having. This might just be one of the most well-designed cards I've ever seen - it fixes just about all the flaws Skulls have!