User blog comment:BlackMist4848/Legend World: Asgard Deck Build/@comment-25600444-20150105103041

Have to say BlackMist. I'm liking what I'm seeing so far but I still think there's a few areas that can be better.

1. I don't really think you need Symbel Gard. Yes, extra draw is nice but Symbel needs you to be 6 Life or less so its unreliable in that aspect. 4 Fimbulwinter and 4 Corpse Swallower I think is good enough for your draws. If you do decide to get rid of them, then Neutralize would be a nice replacement. Nice discard option for Ice Blade and can be used to destroy Gleipnir for Fenrir.

2. Finally, you need some protection from direct attacks. Yes, Sleipnir can psuedo block but it's useless against a Penetrate. At least 3 to 4 Holy Grail are gonna be needed.

My opinion;

-3 Symbel Gard, -1 Breathen Gard (you said you use Breathen for Gleipnir, Neutralize is better for that), -1 Sleipnir, -1 Fire Giant (You have more discard options now)

+3 Neutralize, +3 Holy Grail, +1 Fimbulwinter

P.S have you thought about teching in 1 Berserk Gard just to return Breathen Gard to the hand? just another thought.