User blog comment:Xeamnz/Find the win!/@comment-5480547-20140405175253/@comment-5480547-20140406061850

Wow, that was a lucky guess. Anyways, I might be able to make another one without Fool/Fool's Journey.

Magic World:

Draw, Charge and Draw, Nice One!

(Gauge - 4, Hand - 2)

Call Soichiro Tenjiku (left)

(Gauge - 4, Hand - 1)

Cast Great Spell, My Grandfather Clock

(Gauge - 3, Hand - 0)

Restart turn, Draw, Charge and Draw, Nice One!

(Gauge - 4, Hand - 2)

Cast Holy Moley

(Gauge - 4, Hand - 1, move Demongodol)

Cast Buddy Help

(Gauge - 1, Hand - 2)

Call any 2 crit costless size 1 magic world unit (right), cast Kosher

(Gauge - 2, Hand - 1)

Call Demon Realm Negotiator, Gusion in place of Soichiro, use his skill

(Gauge - 1, Hand - 1)

Equip Burning Sword

(Gauge - 0, Hand - 0)

Attack with 2 crit costless size 1 magic world unit, Gusion and Burning Sword

(Opponent's life - 0)