Talk:Sixth Omni Storm Lord, Variable Cord/@comment-26245975-20150613123721/@comment-5777478-20150614231820

Ancient World decks have an average (not max, average) of 2 attacks per turn. With the monster's soul combined with defensive spells, these 2 attacks end up being a waste. At the moment, AW is the only world that does this consistantly, but SDW looks as if it might be able to do that. Demongodal Ark and other monsters capable of having sizeable souls impede AW decks from dealing damage. While these souled defenders slow AW down, the opponent ia gathering the resources they need to take the size 3 behemoth down. Its not a big threat now, but it could become one later. Better to solve the problem soon than 2 sets after AW is facing that threat. Besides, a soul killer doesn't just deal with monster souls. It also deal with Danger's item souls and Katana's impact souls.