User blog:FrozenMist/Ragnarok combo


 * This is a devastating combo that can easily overwhelm the opponent. It involves setting up the cast of Great Spell, Ragnarok by using cards that reduce its cast cost and take advantage of its mass clearing effect.




 * Base combo:


 * Set Fimbulwinter.
 * Call Hraesvelgr (Discarding Fenrir from the hand).


 * (2 turns after Setting Fimbulwinter.)


 * Set Gleipnir (Putting Fenrir into the Soul).


 * Cast Ragnarok (Discarding Gleipnir from the field and discarding the Jokers from the hand).


 * Activate the effects of Gleipnir and the Jokers (calling Fenrir and the Jokers to the field).


 * Attack the fighter with Fenrir and the Jokers (dealing 10 damage).


 * Other cards:


 * Neutralize - Can be used to discard Joker and destroy Gleipnir!


 * Breathen Gard - Can be used to either destroy Gleipnir or nullify an opponent's spell that would target Fimbulwinter or Fenrir.


 * Symbel Gard - Can be used to draw 2 cards without paying the Cast Cost if Breathen Gard is in the Drop Zone.


 * Power of Mythology - Can be used to either give Power+5000 to all monsters on your field, give Fenrir penetrate or protect Fenrir from an attack.


 * Holy Grail - Can be used to nullify an attack if the opponent manages to destroy your center monster.


 * Assault Cara - Can be used to disrupt the opponent while you set up.


 * (?) Actor Knights the Magician - Can be used to draw 1 card after casting Ragnarok.


 * Rune Staff - Adds 1 gauge every turn and can be used to avoid paying life to cast Ragnarok.


 * Elixir of Aesculapius -  Adds 1 gauge and 1 life when played.


 * Buddy Charge - Adds 1 to 2 gauge when played.


 * Spring Healed Jack - Adds 1 gauge when destroys an opponent`s monster.


 * Zlatorog - Adds 2 gauge when played.


 * Gambit - Can be used to reuse the effects of Zlatorog, Assault Cara or Hraesvelgr.

Feel free to mention cards or strategies that I missed.