User blog comment:Buddyfight Unified Universe/An Easy Way to Customize Your Buddyfight Area Sim/@comment-6102960-20150818120501/@comment-27697921-20150818171115

I'm hoping since you've worked with devpro before that you might know what algorithm Buddyfight Area uses for shuffling. I've had to turn my kids away from one sim they were using as it was obvious the shuffling was atrocious.

Basically, I'm looking for something that comes as close as possible to mimicking the infamous 7 riffle shuffles.

With the main other sim he was using, all I could advise him to do was evaluate the different combinations of cards the deck gave him, but I'd really like an imperfect riffle that adapts to the number of cards in your build.

Glad you mentioned devpro as I had no idea. Gonna have to dust off my ancient programming language skills from 1988 and see if I can do a little tinkering if needed.

Any advice or info is appreciated!