Talk:Solomon's Great Barrier/@comment-5777478-20141123162756/@comment-5777478-20141124112504

I just realized something. This spell has a huge drawback. Any effects that affect size ones can now affect MW's size 2's. Dragonic Thunder and Demon Break Slash can now kill Beleth. Danger now has more defenses to use.

Just because the playing style is to use an open center doesn't mean they don't have a weak defense. Dragon uses an open center but has ttheir shields and destruction counter spells for defense. Until recently, Danger had only 1 defensive counter spell. The reason I consider Danger to have the weakest ddefense is not the amount of tehir defensive counter spells, (they're tied with other worlds) but the fact that one of their strongest and most used weapons forces them to use an open center. With other worlds, if you are low on life you can choose to call a monster to the center and defend for a turn. That's not an option for danger. Danger's playstyle isn't just an open center, its playing with defeat. They fous more on offense than defense. They take the damage then regain their health. If you have an otk hand, other worlds have slightly to outright better defensive options than Danger.