Talk:Bal Dragon, "Bal Burst Smasher!!"/@comment-24971427-20160427102102/@comment-24971427-20160507064146

There's no damage nullification. Attavk nullification and damage reducers, yes, but no damage nullifications. Omni Lords are a bit wacky, so don't talk about how they work in other worlds yet, not sure if the omni lord ability gives more or less stats...I'll agree that Omni Lords do seem a little op. Just a little, but you're right about Omni Drum being op though

Compare Joker Grunwald in Dungeon World to Skull Golem, Mazubaha. He clearly lost 1000 Power, and gained the soulguard ability with soul instead. Now, comparing Damascus Armor Dragon with Mazubaha, Mazubaha lost 1000 defense. So, if Grunwald crossed over to Dragon World, he would have either 6000 Power or 6000 defense. But Drum? Drum has an extra critical, and a critical is 3000 as compared with Extreme Sword and Damascus, so where did this extra 2000 come from?? So, OG Drum is already op, and in debt of one gauge.

Next, when a monster can't be called to center, remember Thosand Rapier and Spin Nail Dragon? Their stats have a 2000 difference, for the condition of not being called to center. Omni Lord Drum would have an extra +2000, which would pay for the debt OG Drum had. But Omni Lord Drum has 1000 more power, and an ability! A constant Dragonic Destroy that activates on the opponent's turn as well! There is no flipping way, having 6 life or less pays for having 1000 Power, and casting Dragonic Destroy, which costs -2, even on the opponent's turn, over and over again as long as you are dealt damage. Just, no.