User blog comment:Buddyfight Unified Universe/Official Play Timings for All Phases from Bushiroad/@comment-1276466-20151003020842/@comment-27697921-20151003022314

Absolutey. They kind of squished it together in this version with all of the effects that start "At the beginning of the Attack Phase", and then also gave the Turn-Player the option of another Play Timing if they do not want to Attack yet, which means that Non-Turn player can use that opportunity as well, even if Turn-Player doesn't, then Turn-Player would be able to Counter theirs. I like the fact that they finally put down the Play Timings during the Start Phase.  That means you could use Pillar of Fire during their Start Phase, during their Main Phase, and if it's after they place a monster or cast a spell they can't Counter it, etc... Since cost must be paid before Monsters are placed, the gauge gets wasted. Of course, you could wait until you think they've placed their last monster and play Dungeon Explosion and destroy them all. I love the Main Phase Counters since they can't be negated with spell negates.