User blog comment:GaoMikadoFan 4/Questions on Buddyfight/@comment-1755882-20140627055433/@comment-1755882-20140627070219

Not going to bother on Drum Bunker or Gargantua Punisher if you're not even going to attempt to refute my points. Also, should be noted, Dragoknuckle was not the cause of Gargantua being dead. It was dead less, obviously, but it wasn't significantly more often, definitely not enough to fix the issue.

I kinda see what you're saying about Dragoanthem? But if it was more of a control card than an aggro card than it would be able to do something other then...1) Clear Soulguarders in the way of your attacks; 2) Kill the center for your other monsters and still get a 1 crit attack in; 3) Attack the opponent directly.

If Dragoanthem was truly more control than aggro, it'd be more capable of actually controlling the field, but it isn't. And on the meta point...are you trying to tell me that Dragon World decks WON'T have Move Monsters? Heck, Danger World decks SHOULD be running Move Monsters even if it requires a few Duel Dragons in an Armorknights deck. What other decks are going to leave the center open? Windmill Ninjas? Yeah, but they have Movers. Magic World? Nope. Skull Warriors? Nope. Ancient World? Nope. The only one would be Adventurers, and not only are they not out but I'd imagine they'd get at least 1 Mover.