Talk:Bal Dragon, "Bal Burst Smasher!!"/@comment-24971427-20160427102102/@comment-1755882-20160507235111

Oh boy.

What everyone in this thread needs to understand is that the stat scale has been irrelevant for close to a year. Most major cards started basically ignoring it since not long after the start of 100. The Ride/Transform mechanics were the start. Then we had Iblis, EL Drum, stuff like Oberon and Gojinmaru, and it reached its peak in Kaizerion.

Obviously, this blatant power creep was a problem, but that doesn't necessarily mean its a bad thing. Now that everyone is caught back up the game is back in balance, and this sort of power creep happened for a reason. Basically, the power curve IS a limitation in your design space. The Buddyfight designers felt they had done all they could with the scale-defined power curve Buddyfight had in Season 1, and started power creeping out of it at the start of Hundred so that they could explore more ideas.

This whole judgement here is full of bias. If you look at the vast majority of major cards for a year, ESPECIALLY with the HEB02-on stuff, they all completely shatter the scale. That's because Bushiroad is clearly not using the scale anymore, and balancing cards based on their actual in-game practically and viability. Its not perfect, but the removal of the rigidness of the scale gives Bushiroad a lot more room to breathe with creating cool and complex cards.