User blog comment:Dm geovanie/"Ability Spam" Dragon World Deck/@comment-9693174-20150526061950

Okay, I tried out this deck, and I'm here to advise. Obviously it's your option to say no or yes :P

First problem, I often regret not having much life compared to my Armordragon version of the deck :P

All jokes aside, this deck is amazing. But in the right conditions. Sure, all decks are like that, but this is even more. 1. Jane and 3 Force returns or something, Hyperion and any S1.

Jane is seriously amazing. I literally get my opponents to 0 gauge. But... Welp, even with 4, getting either him or Hyperion is... Welp that's just me, being hated by Dragon Knights :P

So, if you get Hyperion, you get a gauge streak, but it isn't really needed. Really. Moving a Buddy Help from the side deck might solve the problem. What to replace? Glorious Legacy. Sure, at first glance it's good, but that 6 DK in the drop... Plus the Final Phase only part... It's just...

I'd cut out Ryouma. He serves almost no purpose just being able to return 1, and if he was an attempt to add more Force Return/Sky, then no. The S1 part is the worst thing. Also, Maximillian is okay, but having to Charge a monster means... And the stats are horrible...

Rudel is not welcome. Seriously. The 1 gauge for each time is... Nope. The direct damage is just a plus. Discarding a DK isn't worth it. I mean, if it was a Finger-shot clone (Rest, deal 1 direct) then I'd reccomend 4, but unfortunately...

Dual Movingforce? Okay, but... Being the best impact it needs at least 6 items to function properly. It often ends up as a dead draw.

Welp, that's about it. Welp, it sorta feels like you didn't do much playtesting... Making decks is fun, that's true, but playtesting is the most important part of it. It's like taking a final exam. Welp either way, I'm looking forward to this :3