Talk:Dungeon World/@comment-11372432-20170525020813/@comment-11372432-20170525035011

Ah, but what if the opponent also casted one? I feel the ability to cancel out a previous one would be important. I suppose removing Counter would get rid of that issue, but like, I just like the idea of the opponent trying to win via RPS and using this as a sudden turnaround.

I also like the idea of casting this and then spamming RPS skills that turn, but I like your idea, too. Gaining a reward for actually utilizing the ability is pretty neat, too.