Talk:Purge Knight, Vlad Dracula/@comment-5140545-20150924033212/@comment-26069426-20150924140656

They removed the hard cap, yes, but keep in mind it says "different 《Adventurer》 monster...", and it's more expensive.

Dragon Knight, Vlad Dracula requires -1.5 to be played, and his critical relies on only 《Dragon Knight》 monsters (not unique) in the drop zone.

This card requires -1 in order to be played, a condition that evaluates to a calculated -1 (and an actual minus dependent on the number of weapons), and his critical is capped by the number of unique 《Adventurer》 monsters in your deck (likely around 6 ~ 8), as well as the number of unique in your drop zone (likely around 3) when you'd call him.

In the end, the Dungeon variant is more expensive, and the critical is harder to gain, but has the ability to go beyond 6 critical dependent on the number of unique monsters you have. That being said, if you're getting him higher than 7(?) your monster line-up is going to be pretty unfocused.