User blog comment:Emmic/Emmic's Big Book of Decks/@comment-24493429-20140204203533

Ok some of my thoughts...

Dragon World: I feel like not unning items is a losing strategy (they have the strongest item ATM and it should be abused right?), and even though I understand your strategy is to clog the center the whole game, eventually they will kill your monster and do damage with penetrate or magical goodbye and swing for free assuming you don't have a dragon shield and then a weapon would do well for an extra attack.

Magic World: I think the only viable MW deck ATM is a burn style deck because of the lack of strong monsters. You'd have to run 4x of each item, 4x transflame, furfur and the set spells, and the 4x diabolical hardcores. Danger World penetrates and destroys this deck even with all of the counter spells, and dragon world has an answer for almost everything in this deck as- is. But a burn deck is very hard to counter or stop if played correctly in this meta.

Honestly I feel like Danger World is the best deck atm due to all of the soul guards, high crits and stats, and they have a magic support for every situation. Your thoughts? I'm not trying to be rude, just trying to get to the bottom of the best decks for the meta! Thanks!