Talk:Fifth Omni Divine Arts, Howling Storm!/@comment-25004901-20150810231106/@comment-24971427-20150812065833

You misread my comment. I meant cards to protect your monsters FROM Drum. Since if you attack the opponent, there's 100% chance that your other monster will be destroyed. (If you already reached 6 life or less. )AND DON'T automatically assume that I thought Dragon World can't get 6 gauge. -_- I said it's not an easy task. Not an impossible one. To get that, you're already thinking of adding Dragonic Charge, Dragonic Aura, Dragon Return System, and of course, Thunder Knights Formation and maybe Steel Fist, Dragoknuckle. If someone uses a deck that constantly uses gauge all the time, then there's an error with their deck. Drum's ability would constantly kick in once you attacked the opponent. (Again, at 6 life or less.) It's an ability that destroys a monster, Pillar of Fire kills monsters, not saves them. Hidden Crossbow can't hit Drum, again, doesn't nullify any destructions, Solomon's Shield doesn't nullify destruction, nor does Holy Grail, Power of Mythology, Divine Protection of Shalsana, Battle Aura Circle, Dragon Prudent, and how is Breathen Gard even going to help?! ALL USELESS!! They can't save their monsters from Drum's ability! Raijin could understand, so why can't you?!