User blog:JThan9/Magic Wolrd Decks: Wizards 1.3 & 72 Pillars 1.2

Both attributes of my favorite world got support in the 5th Booster Set so it's time to upgrade. I must say that even though Wizards fits better with my style, I found that with a more aggresive deck as 72 Pillars I'm not bad at all.

Wizard Deck as only a few changes, I only add three new cards, leaving the rest like the previous deck or changing the quantity of them. The strategy as always is trying to get your opponent exausted and get the card advantage.

Flag :   Magic  World   Total Cards: 54+2

Buddy:  Dancing Magician, Albrecht

Monsters (26) :

     Size 1 (13)

4X Magic Knight of the Darkness, Dunkelheit

4X Magic Knight of the Light, Licht

2X Dragonwizard, Qinus Axia

2X Kenjy of Explosive Flame Palm

1X Black Demon Swordman, Jace Aldis

     Size 2 (10)

4X Dancing Magician, Albrecht

3X Magical Secretary, Genjuro Saki

2X Fire Starter, Ganzaku

1X Center of the World, Mary Sue

     Size 3 (3)

2X Dragonwizard, Tempest Wind

1X Artificial Angel,, Virginie Casta

Spells (24)

4X Nice one!

2X Kosher

1X Great Spell, My Grandfather's Clock

2X Great Spell, Deux EX Machina

3X Power Ray Maximun

4X Magical Goodbye

2X Oops!!

4X Solomon Shield

2X Chillax!

Item (4)

4X Gunrod, Del Gesu

As I said before no big changes. I reduce the number of 72 Pillar monsters to 11 different cards, maybe not enough (because of an unequal distribution) to use properly Grandfather's Clock, but some cards are hard to get rid of them. Goodbye Hearty. Those 3 gauge are painful so Tempest Wing and Virgine Casta are only two gauge, and even the risk of Casta in a ·3(0)/2/1 formation, I don't run 3 Tempest Wing because I like to have different choices.

Spells didn't change. I only remove two Kosher in order to add  1 more Chillax! and one more Power Ray Maximun. I change Bechstein for Del Gesu beause in an hypotetical final turn i can hit with more than 1 damage.

Moving on 72 Pillars. The deck works around Solomon's Great Barrier. First time I read the text of Solomon's Great Barrier I though it wasn't a big deal because the risk being destroyed and have to remove 1 or 2  of your monsters. I tried a deck without it and the result was good but nor great, it lacked of pressure. Now having size1 monsters with size2 stats it's not a problem.

Flag :   <span lang="EN-US" style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Magic  <span lang="EN-US" style="line-height:16.5pt;font-size:10.5pt;font-family:Helvetica,sans-serif;">World   Total Cards: 52+2

<p class="MsoNormal" style="line-height:16.5pt;"><span lang="EN-US" style="padding:0cm;font-size:10.5pt;font-family:Helvetica,sans-serif;">Buddy:  <span lang="EN-US" style="padding:0cm;font-size:10.5pt;font-family:Helvetica,sans-serif;">Demon Lord, Asmodai

<p class="MsoNormal" style="line-height:16.5pt;"><span lang="EN-US" style="padding:0cm;font-size:10.5pt;font-family:Helvetica,sans-serif;">Monsters (26) <span lang="EN-US" style="padding:0cm;line-height:16.5pt;font-size:10.5pt;font-family:Helvetica,sans-serif;">:

     Size 1 (14)

4X Demon Lord, Asmodai

4X Demon Realm Architect, Gamigin

3X Fallen Angel, Paimon

3X Street Racer, Eligos

     Size2 (12)

4X Demon Sommelier, Zagan

4X Protector of Friendship, Barbados

2X Dance! Asmodai

2X Sky Poet, Amon

Spells (26)

4X Solomon's Great Barrier

3X Great Spell, Saturday Night Devil Fever

2X Great Spell, Devil's Rock and Roll

4X Nice one!

2X Abra Kadabra

4X Solomon Shield

4X Magical Goodbye

3X Check It Out!

The main gauge use is on the Spells, so I don't use Astaroth. Asmodai is staple and Gamigin is maximized to get Solomon's Great Barrier as soon as possible. Paimon has both great stats and critical and Eigos is a great defense but I don't run 4 of them because its stats are so poor. Zagan at 4 seems logic. Bardados for its defense and Dance! Asmodai and Amon for their attack. Using only Dance! Asmodai will hurt your gauge but hand advantage is hand advantage.

Staple spells are obiously: Nice One! and those for defense (Solomon Shield and Magical Goodbye). To protect the monsters for field clearing, reuse asmodai or make the opponets miss an attack. I barely use Abra Kadabra because the guage, however is a great option to keep. The Great Spells cannot be out of the deck. Rock and Roll is random but can be helpful is you get to cast it. Devil fever is a great combination with Solomon's Great Barrier to achive 6 attacks.