Talk:Photon Edge Universe!/@comment-25664852-20150417220714/@comment-1755882-20150419024815

"The math even supports the triple offensive." This is factually incorrect. While Items do great, the math actually supports calling to the center, as its a +1 from the attack and a +1 from preventing the first of your opponent's attacks from actually going after you. At the cost of just one card from hand, and this is without taking into account any effects of that card. The amount of attacks you can get will often be just as many due to support cards like Burning Fist and its clones, and even without them by playing smart and going Size 1 rush.

Penetrate is a problem for the decktype, but Penetrate is an ability that enables your opponent to deal the damage they would deal if you had no center, if you lack a counter. Playing open center makes that damage from your opponent a constant, unless you're the one with the specific ability on board.

There are also way more decks that play closed-center than you guys are stating: Shinsengumis, Art, Wizards, 72 Pillars, Skull Warriors, Water, Sieger/Diablos, Ladis, Dungeon Mix, Dungeon Enemies, Asgards, Star, Legend Mix, Darkness Judgement, Death Rulers, Deep, and Quartet Five. 17 different deck types (18 if you count Diablos and Sieger separately) that don't play triple formation. non-Sieger/Diablos Dragon Lords can be argued to be one of these too. One of these dominated the meta for half a year. One of these is the best deck in the game. One can't even make the argument that the Hundred series doesn't support this, as two of these made their debut in the most recent set, and two of these deck types were given an enormous buff in that same set.