User blog comment:BlaZofgold/Buddyfight Theory - Adventurer/@comment-839017-20140722051546/@comment-25044045-20140723064720

I'm still correct, technically. It becomes less impactful as the game goes on, but it never loses its usage. Giving specific examples doesn't usually justify anything, you have to look at it from an entire subgame perspective...in Buddyfight (the game of eternal midgame), there eventually comes a time when both players are basically drawing their hand every turn (if they're still alive, that is). At that point, peeking isn't exactly useful (that's what I meant by "lategame" since Buddyfight doesn't have a definitive lategame).

And to counter your above scenario, let's say that you called Kashinkoji to the right/left (which you have to, in order to use the sword) and your opponent did have a Battle Aura Circle. Well, you're screwed. Kashinkoji isn't going to kill anybody soon, and you just called him to the right in a risky gambit. Unless you kept tabs on their negates-to-mill ratio, playing such a risky move is pretty uncalled for.