Thread:Buddyfight Unified Universe/@comment-26290163-20160518104432

Just run it the same as the blog for .97. At this point, they will always have all of the previous files as well, so you can delete at your own discretion. However, you may want to grab your decks and toss them in the new folder to use. If you don't know how to do that on a Mac, let me know and I'll do a tutorial.

Since it adds more cards, and does not change locations, it should have no trouble with the .97 version unless you use the cards that are only in .98 and your opponent is using .97. So, if you want to playtest some of the cards coming out, you can set up a match with someone who runs .98 or simply duplicate this App and play against yourself or someone else at the house. With the exception of shuffling (which no sim can duplicate), it gives you a chance to test your combos is as close to a real life tournament as possible. Well, unless you're playing with real cards via Skyper or something.

Same warning as always, Mac may say "Unidentified Developer" when you try to run it the first time, and there's quick way to get around that linked in the blog on .97. Also, when you first load the Deck Editor after opening the program, do not click on the "ALL" button as it tries to create an event. First select a World and then click All if you want to build that way. Let me know if you have any problems by specifying the OS X you're running and when you see the problem.

Without further ado, here's the Mac Port of the .98 the "Yasha" build. I called it that cause I could;) http://www.mediafire.com/download/gy725i7gvngzj1o/BF_Area_0.98_App_for_Mac_Weekly_Update_May_18.zip  