User blog comment:KrystalLBX/Magic world custom attribute/@comment-31598076-20180626203839/@comment-31598076-20180627010457

Then my question would be why the ultimate spell needs to be cast in the final phase, it just makes it look like a pseudo impact that could just be an impact besides the fact that you want more spells in the drop zone. However, there isn't any reason you can't just use the spell in the main phase right? I guess what i'm trying to say is that it seems pointless to have the spell cast in the final phase when it works just as well in the main phase.

other than that this actually looks kind of cool. it would also be cool to see more spells for this attribute like light and dark/void or something. void might fetch drop zone cards and light might nullify abilities (looking at you athora).

just suggestions obviously, but overall I like this idea a lot.