Talk:Gemclone, "Origin Breaker!"/@comment-26290163-20170421011740/@comment-26290163-20170421021846

Thanks. That's what I meant when I was saying "as long as you can meet the cost", I should have been more specific. Basically, as long as you could pay the cost, it would resolve. And since they are [Auto] abilities, you would resolve them one at a time. So, 4 go to the drop, deal 4, 4 more to the drop, deal 4, etc...

The fun part there, is that it happens "when you attack" so the opponent gets one [Counter] which means they may be able to stop the first 4 with a [Counter], but would need to stop any more with a Continuous Ability, etc... and then you have the critical going through as well.

An easier method though, might be to just have Element equipped and use Fake Healer or Origin for another Element and link attack. Certainly be cheaper to build, Origin Breaker is not cheap. Ughh... I like Fake Healer, but not the fact that only 1 Impact goes into the soul. Still, it may work, I'll have to playtest it.