User blog:Dm geovanie/Eternal Elemental Tango

Flag: Legend World Buddy: Frost Giant, Hrimthurs Chant: A furiuos fog erupting as Fire and Ice collide. Luminize, Eternal Elemental Tangle.

Monsters:
 * 2x Demon Wolf, Fenrir (BT04/0003)
 * 2x Moon Wolf, Managarmr (?)
 * 3x Fire Giant, Surtr (?)
 * 3x Corpse Swallower, Hraesvelgr (BT04/0050)
 * 2x Shadow Soldiers of the King of Gods, Wotanshadow (?)
 * 4x Frost Giant, Hrimthurs (BT04/0052)
 * 3x Stallion of the Divine King, Sleipnir (PP01/0001EN)
 * 3x Valkyrie, All-knowing Alwidol (PP01/0001EN)
 * 3x Ice Blade, Joker (BT04/0031)
 * 2x Fog Wall, Navalbonds (?)

The main objective with the size 0 monsters is to create a fog wall for defense while I continue to build to Ragnarok. Ice Blake, Joker and Aldwidol are both great discard fodder, which is used by a lot of other cards. Alwidol is also great on field as she can protect Fimbulwinter.

The size 1 monsters include my beater-stick of a budddy, Hrimthurs, and Sleipnir, who will drop in during my opponent's turn to activate Fog Wall. Would also be a great bluff tool.

The size 2 monsters include Fire Giant, Surtr; who will allow me to get value out of Alwidol (discard Alwidol to gauge 1, draw 1, and deal 1 damage); Corpse Swallower, Hraesvelgr; who will allow me to draw a card *and* call Ice Blade, Joker; and Wotanshadow; who gives me the options to retrive my Staff, or go for another Gleipnir!

The size 3 monsters are both targets for Gleipnir, with Fenrir being an amazing monster on field after Ragnarok, and Managarmr being a great backup to get through chump monsters placed in the center.

Spells:
 * 4x Holy Grail (BT04/0093)
 * 3x Gleipnir (BT04/0092)
 * 3x Horn of Demise, Gjallarhorn (?)
 * 3x Great Spell, Fimbulwinter (BT04/0059)
 * 2x Great Spell, Ragnarok (BT04/0032)
 * 2x Neutralize (BT01/0101)

"The spells center around building up toward Ragnarok. The goal is to have Ragnarok destroy Gleipnir, which releases Fenrir or Managarmr. Early game I can use Neutralize, pitch Ice Blade, Joker, and have Fenrir and Ice Blade, Joker hitting for 8 crit. If Rune staff is equiped, I could have tapped it for the 1 gauge, putting me at 3 gauge during end phase, enough to Impact!"

Items:
 * 4x Rune Staff (BT04/0063)

"Synergizes with the Great Spells, and I can tap it for 1 gauge. If I'm facing a lot of weapon hate, I have Sylph in the side deck to retrieve the staff."

Impacts:
 * 2x Great Spell Finisher, Heroic Fire Blade Laevateinn! (?)

"For 3 gauge, destroy all monsters on my opponent's field, and deal 2 damage. It's not gargantua punisher, but if I'm having trouble getting Ragnarok, this is a good temporary solution."

Side Deck:
 * 3x Wind Fairy, Sylph (BT04/0015)
 * 2x Dragon Vanquishing Emperor, Beowulf (BT04/0056)
 * 3x Power of Mythology (BT04/0088)
 * 2x Great Spell, Thunder of Zeus (BT04/0033)

"Dragon hate, anti-weapon-hate, more defense, and Dungeon hate. I've never been very good at Side Decks because I want to prepare for everything. I think this is a solid side, though, as it prepares me for the biggest hurdles."