Talk:Heavenly Crystal Dragon, Aldo Athora/@comment-33341107-20171012152641/@comment-11095802-20171012174400

let me repeat myself, once abygale's overturn effect activates, I will happen. But Athora's ability does not activate until an attack commences. The reason I do not want this card to force double attacks, triple attacks, and similar abilites is because this card just screams auto-win condition once he hits the field. First, soften up your opponent before hand and reduce their life down, which will not take long. Then when you opponent starts attacking, use overturn to deal a sizeable amount of damage in one turn. The impact card pretty much turns each attack into 3 damage to your opponent. Yes, there are deck builds that prevents effect damage, but there are not that many that can do that constantly. Return this card back to hand, not many deck builds even use that strategy often. Use shadow dive and just attack with one unit each turn, this card has double attack and can win out the war of attrition. Better yet, how is that fair to a unit like Byakuya, which pretty much forces the user to discard their entire hand of non-monster cards, leaving them entire defense-less. I am just saying that Bushiroad would not carelessly make a  potentially broken card that forces certain deck playstyles to become unplayable against Overturn Athora because the player cannot stop their own actions once the overturn skill is active. It is like activating a loop effect in yugioh.