Future Card Buddyfight Wiki
Register
No edit summary
Tag: sourceedit
No edit summary
Tag: sourceedit
Line 5: Line 5:
   
 
Even if a player does not need to charge their gauge, Charge and Draw is a way to remove unwanted cards from the player's hand and possibly replace them with more useful cards. At the same time, Charge and Draw is fully optional, and sometimes it can be better to not do so if the player doesn't want to get rid of any card in their hands.
 
Even if a player does not need to charge their gauge, Charge and Draw is a way to remove unwanted cards from the player's hand and possibly replace them with more useful cards. At the same time, Charge and Draw is fully optional, and sometimes it can be better to not do so if the player doesn't want to get rid of any card in their hands.
  +
  +
Currently there is no maximum limit of cards in the gauge.
   
 
Some cards have the ability to charge additional cards (i.e. [[Dragon Knight, Maximilian]]) or forcefully remove cards from the gauge (i.e. [[Bandit Ninja, Goemon]]).
 
Some cards have the ability to charge additional cards (i.e. [[Dragon Knight, Maximilian]]) or forcefully remove cards from the gauge (i.e. [[Bandit Ninja, Goemon]]).
Line 10: Line 12:
 
==Rulings==
 
==Rulings==
 
*Q: When I pay a cost from my gauge, can I choose which cards to put into the drop zone?
 
*Q: When I pay a cost from my gauge, can I choose which cards to put into the drop zone?
**A: Yes, you may. When paying a cost from the gauge, you may choose whichever cards you want. However, you cannot look at what is face down in the gauge zone.
+
**A: Yes, you may. When paying a cost from the gauge, you may choose whichever cards you want. However, you cannot look at what is face down in the gauge.
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Revision as of 03:53, 24 April 2016

That who controls the gauge controls the fight!

Zanya Kisaragi

Animegauge

As the gauge appears in the anime

"Gauge" (ゲージ Gēji) is a resource used for playing cards and use abilities by paying its cost. The "gauge" can also refer to the zone that holds this resource. Cards in the gauge are always face down and cannot be looked at. Placing a card into the gauge is called "charging", and sending a card from the gauge to the drop zone as cost is called "paying".

At the start of the game, after both players draw their initial hand, they put the top two cards of their deck face down into the gauge without looking at them. To increase the gauge, after turn player draws a card to start their turn (even if it does not), it may charge one card from their hand to draw another card, only once at that moment. This is known as "Charge and Draw".

Even if a player does not need to charge their gauge, Charge and Draw is a way to remove unwanted cards from the player's hand and possibly replace them with more useful cards. At the same time, Charge and Draw is fully optional, and sometimes it can be better to not do so if the player doesn't want to get rid of any card in their hands.

Currently there is no maximum limit of cards in the gauge.

Some cards have the ability to charge additional cards (i.e. Dragon Knight, Maximilian) or forcefully remove cards from the gauge (i.e. Bandit Ninja, Goemon).

Rulings

  • Q: When I pay a cost from my gauge, can I choose which cards to put into the drop zone?
    • A: Yes, you may. When paying a cost from the gauge, you may choose whichever cards you want. However, you cannot look at what is face down in the gauge.