Future Card Buddyfight Wiki
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*[[D Booster Set 3: Annihilate! Great Demonic Dragon!!]] (1 card)
 
*[[D Booster Set 3: Annihilate! Great Demonic Dragon!!]] (1 card)
 
*[[D Booster Set 4: Shine! Super Sun Dragon!!]] (1 card)
 
*[[D Booster Set 4: Shine! Super Sun Dragon!!]] (1 card)
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*[[S Booster Set 3: True Awakening of Deities]]
 
*[[X Booster Set 1: The Dark Lord's Rebirth]] (1 card)
 
*[[X Booster Set 1: The Dark Lord's Rebirth]] (1 card)
 
*[[X Booster Set 2: Chaos Control Crisis]] (1 card)
 
*[[X Booster Set 2: Chaos Control Crisis]] (1 card)

Revision as of 22:39, 16 January 2019

PR-0003EN

Magic World's Flag

"Magic World" (マジックW Majikku Wārudo) is one of the playable Worlds in Future Card Buddyfight. Magic World cards are themed around demons, wizards, and sorcery such as the 72 pillars of Solomon. Magic World's card frame features Magic circles.

Playstyle

Magic World focuses less on brute force and more on controlling the game by using powerful monster abilities and casting many spell cards. They have a strong focus on drawing cards and damaging their opponent through effects rather than attacks. They are also able to disrupt the opponent by returning cards to the opponent's hand or by nullifying their opponent's calls and casts. Because Magic World's monsters tend to have below average stats, Magic World users rely on their monsters' abilities and their spells to get around their opponent's offenses and defenses, allowing them to create powerful plays that magically come out of nowhere.

72 Pillars utilize monsters typically of the same Size to combo off a wave of disruption and damage from attacks and effects. A good number of 72 Pillars, with or without help, are able to manipulate their Size to fit in into the strategy of the deck.

Wizards revolve around having enough Wizards in their drop zone and casting spells while being on field. They are unassuming on their own, but with all of their effects combined they can activate powerful and game-changing effects.

Shadow Shades focus on building a solid Monster in the center, helping fuel that Monster's Soulguard with spells that go into the soul after casting them, allowing for a solid defense while providing residual bonuses.

Plagues involve casting various Plague spells and then sending them into the soul of their item. Once the item has a certain number of plague spells in its soul, special bonuses can be added to their spells like gauge reduction, additional resources or even locking your opponent out of the game.

Deity Dragon Tribe in Magic World focuses around revolving Spells, using effects based on having a specific number of spells in the drop zone or sending Spells from the Drop zone to the bottom of the deck. This requirement adds a Magic World flavor to their overall premise of utilizing G-EVO and finishing with a solid impact.

Mystic Knights focus on casting spells continuously to reach power level thresholds on their monsters to unlock effects.

Associated Characters

Sets containing Magic World cards

Booster Sets

Climax Boosters

Extra Boosters

Perfect Packs

Special Series

Trial Decks

Ultimate Boosters

Attributes

Archetypes

List of Magic World cards

Flags

Items

Spells

Impacts

Monsters

Size 0

Size 1

Size 2

Size 3

Impact Monsters

Size 2

Size 3


List of Worlds and Collaboration Titles
Regular worlds

Ancienticon Ancient WorldDangericon Danger WorldDarknessicon Darkness Dragon WorldDragonicon Dragon WorldDungeonicon Dungeon World
HeroIcon Hero WorldKatanaicon Katana WorldLegendicon Legend WorldMagicicon Magic WorldStarDragon icon Star Dragon World
Losticon Lost World


Collaboration Titles
Conanicon Detective ConanBangdreamicon BanG Dream! Girls Band Party!☆PICOIdolmastericon THE IDOLM@STER CINDERELLA GIRLS TheaterGeGeGeicon GeGeGe no KitaroGridmanicon SSSS.GridmanSwordArtOnlineicon Sword Art OnlineMedabotsicon MedabotsRagnarokicon RagnarokBiolabicon Bio-Lab Dungeon