Future Card Buddyfight Wiki
Monster Rules.jpg

"Monsters" (モンスター Monsutā) are one of the card types in Future Card Buddyfight. They are the main cards used to fight the opponent. Some monsters may also be "Impact Monsters".

For the collaboration titles, see also Character.

Monster's parts

Card name

  • The monster's name
  • In card text, the card name appears within "".

World name

  • The World which the monster belongs to.
  • In card text, the card name appears within <>


  • An additional category to classify monsters, some abilities affect monsters from specific attributes.
  • In card text, the attribute appears within 《》.


  • The sum of sizes on your field cannot be higher than 3, if you call a monster and exceed your size limit you must put other monsters in the drop zone until you no longer exceed the limit. However you may still call size 0 monsters even if you reach this limit. Examples:
    • You may have a size 1 and size 2 monster on the field (1 + 2 = 3).
    • You may have a size 3 and two size 0 monsters on the field (3 + 0 + 0 = 3).
    • You may not have two size 2 monsters on the field (2 + 2 = 4).
    • If you have two size 1 monsters on the field (1 + 1 = 2), you must put one of them in the Drop Zone before calling a size 2 monster.
  • The higher the size, the higher the monster's overall potential, and vice-versa.
  • The monsters' size, the sum of sizes on the field, and the maximum size field available can be altered with card abilities.


  • The monster's attacking power, used in order to attack and destroy other monsters with defense lower than or equal to that attacking monster(s).
  • Reducing the power value cannot cause it to be a negative number.


  • The monster's defensive power, used in order to protect the player and/or that monster being attacked.
  • Reducing the defense value cannot cause it to be a negative number.


  • The amount of damage monsters can deal to the opponent's life points.
  • Reducing the critical value cannot cause it to be a negative number.

Ability / Card text

  • What the monsters use to affect the game
  • Some monsters may not have abilities.
  • If a monster has a "[Call Cost]", means that you must pay all costs written in order to call it.
    • However some effects can allow you to call monsters without paying their call costs.
  • If a monster says "you may only call this card...", means that you must fulfill all conditions written in order to call it.
  • Monsters with higher call costs tend to have higher Power/Defense/Critical, while monsters with stronger abilities have lower values.

Flavor text

  • Some commentaries about the monster. These do not affect gameplay.
  • Some monsters do not have flavor text.


  • Cards placed under the monster on the field.
  • The soul is commonly used to pay costs for abilities such as Soulguard.

List of Card Types
FlagsImpactsImpact MonstersItemsMagic TreasureMonstersSpells

Collaboration Unique Card Types
CharactersEventsSpecialsSpecial Characters