(Secret): Chaos will unify the world. In that world, no one will have to suffer or experience bitter memories. (BR): In order to stop Wisdom's plan, we'll first have to defeat Geargod. (SP): "Geargod, attack." "Yes. Wisdom."
Ability / Effect
[Call Cost] [Pay 2 gauge] At the beginning of each player's attack phase, you may call a 《Chaos》 monster from your hand without paying its [Call Cost]. "CHAOS Drain" If this card would leave the field, you may destroy a size 3 or less monster on your field. If you do, this card remains on your field. [CHAOS Territory]